Design

UI UX Design Course in Nepal, 3-Month Beginner-Friendly Training

Learn UI UX design from user research and wireframing to high-fidelity prototyping, design systems, usability testing, and developer handoff. Build a professional portfolio in Figma. Live classes at New Baneshwor, Kathmandu with weekend and evening batches. No prior design experience needed.

Duration: 3 monthsFee: NPR 25,000Format: Online + In-PersonLevel: Beginner
Course Overview

What This Course Is

The UI UX Design course at Next Minds Infosys is a 3-month, project-based training program designed specifically for beginners who want to enter one of the most in-demand creative-tech careers in Nepal. You do not need design experience, a design degree or any special software. You need curiosity about how digital products work and a willingness to learn a structured design process.

The course covers the complete product design workflow: understanding users through research, organizing information through architecture, sketching ideas through wireframes, building interactive prototypes in Figma, testing those designs with real users, creating scalable design systems, and preparing design files for developer handoff. By the end of 3 months you will have a professional portfolio with 3 to 5 case studies ready to show in job interviews.

We built this course around what employers in Nepal actually look for. When companies like Leapfrog, Fusemachines or Cotiviti interview a UI UX candidate, they do not ask you to define "design thinking". They open your Figma file, click through your prototype, and ask: "why did you make this decision?" Every module prepares you to answer that with clarity, backed by research and tested through usability feedback.

UI UX design is one of the most accessible entry points into Nepal's tech industry. Unlike development or data science it does not require coding, math or a technical degree. What it does require is a structured learning path, the right tools, and enough project work to build a portfolio.

The fee is NPR 25,000 as of August 2026. Installment payment options are available.

Common Mistakes We See in Every Cohort

We have trained 220+ students in this course. These are the three patterns we correct most often.

Skipping research and jumping straight to visual design. Every cohort has students who open Figma on day one and start designing screens with no user research, no personas and no user flows. The result is always the same: a design that looks nice but solves the wrong problem. Module 1 exists for a reason — research comes first.

Treating the portfolio as an afterthought. Students spend three months building skills then panic-assemble a portfolio in the last week. That is backwards. Here, portfolio building happens alongside every module; each project is a case study in progress. By graduation your portfolio is already done, documented and tested through mock interviews.

Designing for themselves instead of for users. The biggest mindset shift is moving from "I think this looks good" to "does the user understand how to use this?" We see students fall in love with a layout or colour scheme and resist changing it even when usability tests show users are confused. The point of testing is to find problems — your opinion is not the user's experience.

What You Will Be Able to Do After This Course

  • Conduct user research: interviews, surveys, persona creation and user journey mapping
  • Define information architecture for websites and mobile applications
  • Create low-fidelity wireframes on paper and in Figma
  • Build high-fidelity, pixel-perfect UI designs in Figma with proper typography, color, spacing and layout
  • Create interactive prototypes in Figma with transitions, overlays and scrollable frames
  • Build and maintain a design system with reusable components, styles and variants
  • Conduct usability tests, analyze results and iterate designs based on real user feedback
  • Prepare design files for developer handoff with proper specs, assets and documentation
  • Apply accessibility standards (WCAG) so designs work for all users
  • Present design decisions to stakeholders, explaining the research and reasoning behind each choice
  • Deliver a professional portfolio with 3 to 5 documented case studies ready for job interviews
Target Audience

Who Is This UI/UX Design Course For?

1

Creative individuals who want a tech career without coding — UI UX is the creative side of tech, and it pays well

2

Developers who build functional interfaces but want to design their own products properly

3

Marketing and content professionals who currently wait on someone else for landing pages and app screens

4

Entrepreneurs who want to design and test their own MVP prototype before paying for development

5

Students and fresh graduates entering a high-demand field with a lower barrier than development or data science

6

Career switchers from any non-technical field — UI UX rewards empathy, communication and problem-solving

Full Curriculum

What You Will Learn

6 modules
  • What UX design actually is, and how it fits into the product development process
  • Design thinking framework: empathize, define, ideate, prototype, test
  • User research methods: interviews, contextual inquiry, surveys and observation
  • Creating user personas from real research data rather than assumptions
  • User journey mapping and experience mapping
  • Competitor analysis: evaluating existing products for UX strengths and weaknesses
  • Problem statement definition and "How Might We" framing
  • Information architecture: site maps, content hierarchy, navigation structures and card sorting
  • User flows and task flows for key product interactions
Hands-on Practice

Tools You Will Get Hands-On Practice With

Real Projects, Not Template Exercises

Every project solves a real design problem. You will not follow a step-by-step tutorial to recreate someone else's design. You will research, ideate, design, test and iterate your own solutions.

During the 3 months you will complete portfolio projects including:

  1. 1A mobile app design end to end: research, personas, user flows, wireframes, high-fidelity screens, interactive prototype and usability test results
  2. 2A responsive web design: landing page, multi-page site or dashboard with desktop and mobile breakpoints
  3. 3A design system with a component library: buttons, forms, navigation, cards, modals and documentation
  4. 4A usability testing project: testing an existing product, documenting findings and redesigning the problem areas
  5. 5A capstone case study: a full end-to-end product design from research to developer-ready handoff

These projects become your portfolio. When a design team at a startup or agency in Kathmandu asks "show me your work", you will have 3 to 5 documented, tested, polished case studies. Your portfolio is not an afterthought — it is the course outcome.

The Tools You Will Actually Use

Figma is the primary tool throughout all six modules; the rest support specific stages of the process.

FFigmawireframing, UI design, prototyping, components, design systems and developer handoff
MMirocollaborative brainstorming, affinity mapping, journey mapping and research workshops
MMazeremote usability testing: test plans, behavior data and task completion rates
NNotionorganizing research findings, design documentation and project notes
LLottieFilesunderstanding and applying micro-animations and interaction design
FFigma pluginsUnsplash, Iconify, Stark for accessibility checks, and Content Reel
Career & Salary

UI UX Design Career Scope and Salary in Nepal (2026)

Every app, website and digital product needs a designer, and Nepal's growing startup ecosystem, outsourcing companies and digital agencies are actively hiring.

Here is what the current job market looks like based on publicly available listings on Merojob, LinkedIn Nepal, Kumari Job and Glassdoor as of August 2026.

Salary by Experience Level

Experience levelTypical roleMonthly salary (NPR)
Fresher (0 – 1 year)Junior UI Designer, UI UX Intern20,000 – 40,000
Mid-level (1 – 3 years)UI UX Designer, Product Designer50,000 – 90,000
Senior (3 – 5 years)Senior Product Designer, Design Lead1,00,000 – 1,50,000+
Remote (international clients)UI UX Designer, Product DesignerUSD 1,500 – 5,000+/month

Salary by Specialization

SpecializationFresher (NPR/month)Mid-level (NPR/month)
UI Designer (visual focus)20,000 – 35,00045,000 – 80,000
UX Designer (research focus)25,000 – 40,00055,000 – 1,00,000
Product Designer (full spectrum)25,000 – 40,00060,000 – 1,20,000
Freelance UI UX (Upwork/direct)Project-basedUSD 500 – 3,000+ per project

Salary figures vary by company, portfolio strength and whether you work locally or remotely. Designers with strong portfolios, Figma proficiency and research skills command premium rates. These ranges reflect Kathmandu-based roles as of August 2026.

Where do UI UX designers work in Nepal?

At software product companies (Leapfrog, Fusemachines, Cotiviti), digital agencies, e-commerce platforms, fintech companies, SaaS startups and outsourcing firms across Kathmandu and Lalitpur. Freelancing for international clients through Upwork, Toptal or direct outreach is a strong and growing income path — the combination of low cost of living and international-level design skills makes it one of the most attractive freelance careers in Nepal's tech market.

Roles You Can Apply For After This Course

Junior UI DesignerJunior UX DesignerUI UX DesignerVisual DesignerJunior Product DesignerWeb DesignerMobile App DesignerInteraction Designerfreelance UI UX DesignerDesign Intern
Pricing & Schedule

Course Fee, Batch Details and Payment Options

NPR 25,000
As of August 2026 · EMI available
  • Live instructor-led classes, in person at New Baneshwor, Kathmandu or online
  • Figma is free to use, so there is no software cost for students
  • Access to design resources, UI kits and icon libraries
  • 5+ hands-on portfolio projects with instructor feedback and design critiques
  • Portfolio review and case study documentation guidance
  • Course completion certificate
  • Career support: portfolio review, resume building, mock design interviews and placement connections

Available Batches

Duration
3 months
Weekend Batch
Saturday and Sunday
Evening Batch
Sunday to Friday, 6:00 PM to 8:00 PM

call +977-9716500918 or book a free counselling session to discuss installment plans.

From the Classroom

Common Mistakes We See in Every Cohort

We have trained 220+ students in this course. These are the three patterns we correct most often.

Skipping research and jumping straight to visual design

Every cohort has students who open Figma on day one and start designing screens with no user research, no personas and no user flows. The result is always the same: a design that looks nice but solves the wrong problem. Module 1 exists for a reason — research comes first.

Treating the portfolio as an afterthought

Students spend three months building skills then panic-assemble a portfolio in the last week. That is backwards. Here, portfolio building happens alongside every module; each project is a case study in progress. By graduation your portfolio is already done, documented and tested through mock interviews.

Designing for themselves instead of for users

The biggest mindset shift is moving from "I think this looks good" to "does the user understand how to use this?" We see students fall in love with a layout or colour scheme and resist changing it even when usability tests show users are confused. The point of testing is to find problems — your opinion is not the user's experience.

FAQ

Frequently Asked Questions

Ready to Start?

Talk to a course advisor before you enroll. A free 30-minute counselling session will help you decide whether this course fits your goals, which batch timing works, and what payment option makes sense.

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